Attribute attack and some problem with array

I'm starting to implement the attribute attacks, like attacking with a weapon to put enemies into sleep, which is going well. But I think I got a problem with something different here.. I'm having hard time putting the A, B, C after the enemies names when they are the same kind of monsters. It should be easy! The challenge comes from the fact that the monsters are displayed in a arbitrary order. Pulling my hair out in a graceful way.


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